Archive for the ‘The Teacup’ Category

The Final BTW Released!

April 26, 2011

The very last BTW has been released! Grab your copy of BTW #10, April 2011 here, and check the Teacup for discussion.

I made the cover and worked on the layout of the zine. Plus there is one article by me, but it was released pretty much unfinished like much of the last issue. I suppose BTW was so dear to anyone that we wouldn’t have been satisfied with any possible degree of polish, though, so it isn’t really a bad ending – we just decided that we have to get it out by the end of April, and that is what we did. The cover is rushed, the layout is simple and some of the articles rough, but even so, it is the ending of our beloved BTW.

My feelings on the matter are depicted graphically as follows:

I feel that I learnt a lot from writing for BTW and from the feedback that I got. Thanks for everyone who has supported us over the years!

Although I’ll definitely miss BTW, I agree with mikey that it’s also a child of the era it was born in, an era when many of the staff members (including me) felt they had no proper place to express their thoughts and opinions about VNs and the community around them. Now that we have The Teacup, there is no need for BTW: after all, should we want to discuss something, we can just go make a thread. This is better in that we can get more people exchanging their opinions and we don’t have to think about our writings being part of a zine. Articles are forever in a way, and this makes it a rather stiff format for creating discussion, which I believe was one purpose of BTW.

As the era is over and better methods for achieving the purposes of BTW have arrived, it is time to let go of our beloved brainchild. I’ll miss you, BTW, but I’ll always remember you with warmth.

In other news, I have been busy with studies all spring. In the summer, I’ll be making graphics for my and N437’s project, The Duke’s Daughter, to be released in The Teacup Visual Novel Festival 2011 in August (we’re still accepting participants, by the way!). After that, I have another big project booked, so I’ll be busy with the things at hand for a while.

For patient readers who have read this far, here’s the BTW 10 cover without text other than my signature.

The Mirage Tale Released!

April 6, 2010

The Mirage Tale, a 10-minute piece of drama and romance, was released today as the 6th festival game. Check the official Teacup thread here!

Synopsis:

Ashley finds a new friend when Jenny moves into her neighbourhood, but the relation soon takes a romantic turn. Why does Ashley a feel strange attraction towards her? A short girl-meets-girl tale.

A Million Promises Released!

April 1, 2010

A Million Promises, a visual novel collaboration between DawnKisa and Lux Visual Novels, was released today. Check the official Teacup thread here!

Synopsis:

A Million Promises is a visual novel that attempts to test the limits of the so-called “suspension of disbelief.” Visual novel readers will witness this journey through the eyes of the young man, Takeru Harukaze and his life in high school.
Takeru and his clique are composed of teenagers with archetypal personalities. A Million Promises is a story about coming-of-age, about acceptance, about failure, and about holding on to the things that are really important in this fragile existence we all live in.
Perhaps, someday, when the developers have moved on to better, more professional works, they will look back on this game and remember…
“April 1st. We promised. We would never forget!”

That was written by the writer, but I also wrote about the game and its creative process in my previous post. But I will quote the most important part for the lazy:

As for the piece itself, I would describe it as a case of love it or hate it. I hope everyone will approach it with an open mind, it is the best that way. I also have to warn everyone that it is one of those stories that have to be read until the end to be fully understood. You will know what I mean.

The Teacup

February 1, 2010